Technologies like wearables and virtual reality could become key tools in engaging neurodiverse patient populations, streamlining provider workflows and …
Medical
University of Melbourne students develop customized video game controller for kid with cerebral palsy
Jerome, a seven-year-old boy with cerebral palsy (CP), has been able to play a video game for the first time, with the help of a team of University of Melbourne …
American Heart Association awards cash grants to social entrepreneurs to address health inequities
Approximately 50 million people in the United States are at higher risk for heart disease and/or stroke because they lack the most basic needs -; healthy food, …
Hypnovr strengthens virtual theapy position with Oncomfort buy
Hypnovr SAS recent takeover of Oncomfort SA will bring digital therapeutic solutions to a larger patient population suffering from pain and anxiety. Oncomfort …
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Smith+Nephew opens European hub for surgical training
On 11th October, Smith+Nephew, global medical technology company specialising in orthopaedics, advanced wound management, and sports medicine, opened the doors …
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